Getting started
Custom Motion Blur is a collection of meshes, materials, and blueprints, that should intergrate into your project like anything else you get from the Unreal Marketplace.
Installation
Import your purchased asset via the Epic Games launcher, or migrate the relevant folder form an existing project. The resulting folder structure should look something like this.
Your unreal project
└── CustomMotionBlur/
├── MotionBlurCages/
└── GlobalMotionBlur/
Depth-stencil
The GlobalMotionBlur version of the effect works using a post-processing material. It’s able to read the stencil buffer
to include or exclude specific objects. If you want to use this feature, you must turn it on in the project settings.
Forward rendering
Your project might use forward rendering.
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